The world evolved from games of chance and fortune and gave rise to Gamers’ Law, also known as Gaming Law, which is a recent branch of Law that aims to protect electronic game players, developers and other people involved in the sector. This law covers several topics related to the electronic games industry, such as copyright, licensing agreements, intellectual property and civil liability. In addition, it also includes issues related to user security on the internet and the protection of personal data.
Concrete Practices
Today, the world is experiencing a market that has a digitalized economy and has presented a diversification of investment lines such as the metaverse, the internet of things, industry 4.0, augmented reality, cloud storage, big data, artificial intelligence (AI), NFT and, mainly, the digital entertainment industry, in which electronic games are included.
More than one study on the gaming market has already indicated that the electronic games industry exceeds US$ 300,000,000,000.00 (three hundred billion dollars) per year, generating more revenue than the film and music markets combined. Furthermore, it is estimated that there are more than 2 (two) billion gamers in the world and the limits of this growth remain unknown.
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